Tom Clancy’s The Division 2 comes out this week, and is already being played by people with early access. We’ve played quite a bit so far and have compiled a list of what we believe to be the best skills to unlock first while you battle it out in the latest post-apocalyptic setting that takes place in Washington D.C.
There is a total of eight skills that are unlockable, each having different tactical advantages. Having the ability to equip two different skills makes your character a serious force to reckon with whether its in the PvE environment OR in the Dark Zone. Oh, and did we mention that each of the eight skills has multiple different variants? This will make for even more customization and allow you to adapt to almost any situation in the game.
We’ve put together a detailed list of all of the skills, their variants, and what each of them do. We also have included the ones that we believe offer the biggest advantage at the beginning of the game so you can get started off on the right foot in Tom Clancy’s The Division 2.
The Division 2 Skills List
- PulseScanner – The Scanner pulses the surrounding area highlighting hostiles on your HUD.
- Remote – The Remote can be deployed at a set location. It will then continuously pulse the surrounding area, highlighting hostiles on your HUD.
- Jammer – The Jammer pulses outwards from your Agent, overloading and disabling enemy electronics.
- TurretAssault – The Assault Turret tracks targets and attacks them. You can manually command it to attack a specific enemy.
- Incinerator – The Incinerator Turret is manually controlled by you. Once deployed it will shoot streams of flames in a forward-facing cone.
- Sniper – The Sniper Turret fires high-caliber rounds at manually selected targets.
- HiveRestorer – The Restorer Hive sends out small repair drones that replenish your allies’ armor.
- Stinger – The Stinger Hive sends out small drones that attack and distract enemies.
- Reviver – The Reviver Hive deploys small drones which revive downed allies.
- Booster – The Booster Hive deploys a stimulant to nearby allies increasing their combat efficiency.
- Chem LauncherReinforcer – The Reinforcer canister dispenses a cloud of gas which repairs and reinforces allies’ armor.
- Firestarter – The Firestarter canister creates a cloud of explosive gas which ignites when shot or an explosive goes off in its radius.
- Riot Foam – The Riot Foam canister fires sticky foam immobilizing targets.
- Oxidizer – The Oxidizer canister releases a cloud of corrosive gas. This gas damages enemy armor, skill proxies, and causes damage over time.
- FireflyBlinder – The Blinder Firefly blinds enemies it passes by. This makes them dazed and unable to shoot and use explosives for a short window of time.
- Burster – The Burster Firefly attaches explosive charges to targets. The charges then detonate if two are in close proximity.
- Demolisher – The Demolisher Firefly damages or destroys enemy weak spots, skill proxies, and explosives in the environment.
- Seeker MineExplosive – The Explosive Seeker Mine can be deployed to track down hostiles, exploding when next to them.
- Airburst – The Airburst Seeker Mine rolls towards a target and launches an explosive burst into the air when close to it.
- Cluster – The Cluster Seeker Mine splits into smaller Seeker mines. Each one will track down an enemy and explode when in close proximity.
- DroneStriker – The Striker Drone tracks targets and fires at them, attempting to maintain line of sight.
- Defender – The Defender Drone deflects incoming bullets from an emitter beneath it.
- Bombardier – The Bombardier Drone deploys a payload of miniature explosives between two points designated by the Agent.
- Fixer – The Fixer Drone replenishes nearby allies’ armor. It can be manually targeted on a specific Agent.
- ShieldBulwark – The Bulwark Shield provides almost full-body coverage. However, only sidearms can be used with it.
- Crusader – The Crusader shield is light and allows the use of primary weapons. However, the Agent’s legs are exposed.
- Deflector – The Deflector Shield causes incoming bullets to ricochet to a nearby highlighted target, providing there is a clear line of sight. It does not cover the Agent’s full body and only sidearms can be used with it.
Which The Division 2 Skills To Unlock First
Everyone has different play styles, but these are the skills that we think help the most at the beginning of the game.
If you are playing alone, the Scanner Pulse is a good starting option. This allows you to be constantly aware of nearby enemies and be prepared for every fight. However, its range is limited. We also really enjoyed the Firestarter Chem Launcher as a good starting option because it can cover a wide area and take out a group of enemies quickly. The Blinder Firefly is also a good option due to its ability to stun enemies. And finally, the Cluster Seeker Mine is a good option due to its ability to affect multiple enemies.
If you are playing as a team, your choices will most likely be different. Any skill that provides health regeneration, revives, or buffs are a good first choice if you are playing the support role on your team. Therefore, the Restorer, Reviver, or Booster Hive are all really great options to pick up early in the game. The Reinforcer Chem Launcher is also a good alternative. Similarly, the Fixer Drone is a good option since its able to move around easily. Finally, to deal some damage, the Firestarter Chem Launcher is a good choice again as you can combine it with your fellow Agent’s gunfire and explosives.
Thats our list! We can’t wait to play more of Tom Clancy’s The Division 2 and will put out any updates that we can come up with on the game. What do you guys think about the game? Let us know!